![]() Update on post-release plans, including completed and new items Post-release patches Īll developer diaries about the post-release patches, patch 1.1 (aka Earl Grey) and patch 1.2 (aka Hot Cinnamon Spice). Law Enactment and Revolution Clock in 1.3Ĭhanges to law enactment and revolutions in 1.3 Overview of new Land Reform law category and new laws in existing categories Overview of Agitators, Exiles, and character interactionsĪnnouncement of first immersion pack, Voice of the People, overview of philosophy for immersion packs, and introduction of new character role, Agitator Overview of content in the immersion pack, including Coups, Natural Borders of France, Paris Commune, Pébrine Epidemic, and more Graphical additions and changes in 1.3 and Voice of the People ![]() Screenshots can be found in the attachment.Voice of the People Īll developer diaries about the Voice of the People immersion pack and patch 1.3.Ĭhangelog and new achievements for 1.3 and Voice of the People ".that it’s most definitely a proper Victoria game - namely a game with a core focus on Economy, Politics and Internal Country Management and with the iconic Victoria Pop system not just included as a core mechanic but made even deeper than in either of its predecessors." Politics, Economy and Diplomacy are the three most important parts of the game - Wars are of course a part of the game (just as they were a part of the Victorian age), but Victoria 3 is *not* a wargame or a game about map painting." "Our vision for Victoria 3 is to create what we call a ‘Society Sim’ - a game that is first and foremost about the internal workings of the 19th-century country that you are playing and how its society is shaped over the course of the game.
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